Go for Agent-based Simulation
using Golang
Here we are using the programming language Go (golang.org) to implement a framework for agent-based simulation.
Agent-based simulation is one of my major research area and I’ve used a wide range of tools to implement and run the simulation models.
NetLogo
AnyLogic
Python (own framework implementation)
…
With the language Go on the rise and given it’s performance and toolset, I’m going to give it a try and to reimplement the Python code base to Go.
First testrun of a airspace simulation:
More to come. Stay tuned.